Pros:
Addicting, many classes, character variation, fun
Cons:
Frustrating, loss of EXP at death, rude newbies
The Bottom Line:
AMAZING GAME. Please buy it. No I'm not selling it. I don't work for Square.
Overall Rating:
Author's Review
I've never really been a fan of these MMORPG things. That is, until Final Fantasy wandered from Fry's Electronics (which sucks, btw) to my home and then my PC.
I was immediately hooked to the game because it was simple to understand and easier to level than the online RPGs that I had played before. While at first the controls were confusing because I had a laptop, I was taught how to use the "compact" controlling system and no longer did I struggle to manuever my character around the vast maps of the game.
Before I continue my boring story, an introduction:
There are (5) Races:
Galka
Hume
Elvaan
Mithra
Taru-Taru
(6) Basic Jobs:
Warrior
Monk
Red Mage
White Mage
Black Mage
Thief
and (3) Countries:
San D'oria
Bastok
Windurst
So basically, you must choose one from each of these categories to begin your character, along with several options for your face and your character's height (which is mostly based on his or her race.)
However, do not be dissapointed by the lack of jobs available for your character, because there are many more you can choose from if you complete quests to do so.
They are:
Paladin
Dark Knight
Dragoon
Summoner
Bard
Beastmaster
Samurai
Ninja
Ranger
You eventually have the choice to add a second job, or sub-job to your character as well. This allows for more variety. Classic examples are Paladin/Warrior or Dark Knight/Warrior. A subjob is generally half of the level of one's main job.
My level 47 (almost level 48) Paladin has 23 levels of Warrior, and when I hit 48 I will be a level 24 Warrior.
I was once level 48 but I died several times a few days ago and lost my level. Yes, this is one of those games where you lose a lot of XP by dying. In fact, you lose 10% of what you needed to get to the previous level. When I die, I lose 750 experience per death.
I think they might have capped it somewhere, actually. At least I hope they have. It'd really bother me to start losing 1000 experience and more as I reach the upper echelon of this game.
I have spent many hours leveling up both a Paladin and a Warrior. I found the Paladin much less of a challenge because by then I was an experienced player and I knew the ropes. Paladians also have less trouble finding a party than Warriors.
There are other features, such as Linkshells which are important but not vital. A Linkshell gives you a group of people that will willingly help you out on your many quests as long as you return the favor to them. You can always make your own Linkshell but it is expensive and it's quite easy to find someone with a Pearlsack desperately seeking new recruits for their Linkshell.
But be careful not to offend the leader of your Linkshell, because they have the power to boot you from it by crushing your shell completely!
The game is very addicting and I have spent nearly a month playing it in about 13 months! Some of my allies have spent upwards of sixty days on the game.
I recommend this game though it is a little frustrating at first.