The 3D Math Primer for Graphics and Game Development 2nd Edition is a comprehensive textbook by Fletcher Dunn, designed for a college audience interested in computer graphics, game programming, 3D mathematics, game development, and game engines. Published by A + K Peter's, The Limited in 2011, this hardcover book covers essential mathematical concepts needed for graphics and game development, spanning 846 pages. With detailed explanations and insights, this primer is a valuable resource for those looking to deepen their understanding of 3D mathematics in the context of graphics and game development.
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